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Self-hosted WebRTC SFU written in Rust on str0m. Speaks the LiveKit signalling protocol and room API, so LiveKit client and server SDKs work unmodified. Simulcast, data channels, audio recording to S3, webhook and Kafka events, multi-node clusters. An open-source LiveKit alternative with no paid tier.
A high-performance, enterprise-grade video conferencing engine featuring a custom Go-based SFU, React SDK, and hybrid signaling for seamless Mesh-to-SFU scaling (Optimized for 20+ participants).
Gryt's media server, written in Go on Pion. Relays voice, camera and screen share between participants without transcoding, and serves every Gryt server on a host from one process.