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Official Unreal Engine plugin for Prototir: sessions, events and scores from Blueprints or C++, device pairing, Feedback & tools (screenshot, comment, console, performance) for testers, and Publish to Prototir from the editor.
Publish what you (or your AI) built to Prototir: a command line and an MCP server that upload a web or native build and hand you the link to finish publishing.
Official Unity 6 SDK for Prototir: publish Web and native (Windows, macOS, Linux) builds, report sessions, events and scores, and give testers Feedback & tools (screenshot, comment, console, performance).
Official Web SDK for Prototir: lifecycle, events, scores, storage, managed AI and deterministic RNG, plus Feedback & tools (screenshot, comment, console, performance) for testers.
Official Construct 3 plugin for Prototir: Ready, events, scores, storage and managed AI from event sheets, and Feedback & tools (screenshot, comment, console, performance) for testers.
Official Godot 4 SDK for Prototir: publish Web and native (Windows, macOS, Linux) exports, report sessions, events and scores, and give testers Feedback & tools (screenshot, comment, console, performance).