libsm64
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Engine-neutral Ocarina of Time Link gameplay SDK, extracted from the zeldaret/oot decomp (inspired by libsm64). No ROM or game asset included.
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Aug 13, 2026 - C
A from-scratch modular voxel engine with destructible physics, cel-shaded HDR rendering, day/night cycle, shadow mapping, fire propagation, fluid simulation, and optional Super Mario 64 integration (bring-your-own-ROM).
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Jul 13, 2026 - Rust
libsm64 bindings written in python instead of making a shared library
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May 24, 2022 - Python
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