Arcade kart racer in the spirit of Mario Kart, built entirely with Three.js. 100% procedural assets. Built by five Claude Fable 5.1 sub-agents from one prompt.
-
Updated
Sep 1, 2026 - TypeScript
Arcade kart racer in the spirit of Mario Kart, built entirely with Three.js. 100% procedural assets. Built by five Claude Fable 5.1 sub-agents from one prompt.
Arcade kart racer in the spirit of Mario Kart, built entirely with Three.js. 100% procedural assets, no build step. Built by five Claude Opus 5.5 sub-agents from one prompt.
Native PC port of Muppet RaceMania (PlayStation) via static recompilation: 16:9, 60 FPS, Windows and Linux
File-format and engine documentation for Wacky Wheels (Beavis Soft / Apogee, 1994): the WACKY.DAT archive, the tiled 2048x2048 world, the sprite banks, and the fixed-point look-up tables behind its software pseudo-3D floor renderer. Documentation only, no game assets.
Kart racer multiplayer browser game template: online races for up to 8 players with arcade kart physics, drift mini-turbos, boost pads, coins, laps and bots on the racing line. Authoritative 60 Hz server, shared client/server simulation, three.js WebGPU, TypeScript, MIT. Built with Net Forge.
Cartoon arcade kart racer built with Three.js + Vite. Drift, items, turbo pads, 6 named characters, live minimap, AI rivals. 100% procedural — zero external assets (canvas textures + WebAudio SFX/music). Inspired by Mario Kart / Sonic Racing / Crash Nitro Kart.
🏎️ NEON DRIFT — a browser-based 3D synthwave kart racer (Three.js + Vite). Glowing neon karts, a Tron grid, 80s sunset bloom, AI rivals, item pickups, and three tracks. Pick up and play.
To associate your repository with the kart-racer topic, visit your repo's landing page and select "manage topics."