3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime
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Updated
Feb 10, 2025 - C++
3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime
Fitting tool for "Linearly Transformed Cosines" parameters, useful for implementing area lights.
CUDA / C++ path tracer with BVH
C++17 CPU ray tracer and Monte Carlo path tracer with BVH acceleration, GGX microfacet BRDF materials, JSON scene descriptions, and PPM output
A premium, physically-based path tracer in Rust: NEE + MIS, binned-SAH BVH, GGX PBR, dielectrics, procedural HDR sky, and progressive multi-threaded rendering.
RT PBR using image-based lighting with Cook-Torrance GGX specular BRDF
Terraform for running GenGuardX on AWS with ECS Fargate.
Terraform scripts to host Corridor GenguardX
Terraform for running GenGuardX on Google Cloud with Cloud Run.
Kubernetes manifests for deploying GenGuardX with Kustomize.
To associate your repository with the ggx topic, visit your repo's landing page and select "manage topics."