Cross-platform C++17 Runtime Reflection Library
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Updated
Sep 3, 2024 - C++
Cross-platform C++17 Runtime Reflection Library
A cross platform (wasm included) networking library!
UI Culling for Unity allows to trigger OnBecameVisible & OnBecameInvisible events on uGUI widgets.
Lightweight free and open-source FPS game in development since 2012
Gridpath is a MIT licensed multithreaded 2D implementation of A*
Sobel-based edge detection post-process shader for Unity URP with depth and normal detection
🌑 Forth Programming Language on Lua
Progression System for the Bomber project
Create fantasy cities 🏰
React component for including animated sprites from Spritulus within web apps.
A game where you play as a wizard battling waves of enemies. Written in Unreal Engine 5
A third-person shooter made in Unreal Engine 4
🌲 A stealth game in a dark forest
Simple Endless Runner Game Runner Man.
Simple game engine
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