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Fate is a fast-paced first-person shooter where players battle dangerous mythical monsters from an array of unique fantasy environments. As the levels progress the enemies get more capable and more lethal. Can you survive until the end, or was it... Fate.
A custom-built 3D Raycasting Engine and First-Person Shooter written in C++. Features multi-level maze generation, Finite State Machine (FSM) AI, sprite-based rendering, and custom audio streaming.
First-person shooter Unity clone inspired by Doom — NavMesh enemy AI with aggro states, raycast shooting with dual damage ranges, and billboard pickups.
A console-based version of Doom written in Java, bringing the classic game experience to the command line. This project focuses on core gameplay mechanics, simple graphics, and an immersive retro feel for console gaming enthusiasts.