Scriptable Render Pipeline (SRP) featuring modern high fidelity rendering techniques
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Updated
Sep 6, 2026 - C#
Scriptable Render Pipeline (SRP) featuring modern high fidelity rendering techniques
Example of integrating the DLSS RR denoiser into a Vulkan application
add supports NVIDIA DLSS for Unity, including DLSS Super Sampling (SR) ,DLSS Ray Reconstruction (RR) and DLSS 5 Neural Rendering(DLSS-NR)
To associate your repository with the dlss-rr topic, visit your repo's landing page and select "manage topics."