A bunch of different graphics algorithms implemented in c++
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Updated
Jun 19, 2017 - C++
A bunch of different graphics algorithms implemented in c++
Code Repository for Computer Graphics Theory and Sessional!
Line clipping in clean, simple, modern Fortran and Python
Various Computer Graphics Algorithms
Sample Programs in C++ to Learn OpenGl
Python computer vision algorithms using OpenCV, including plots
Stata program for clipping polyline and polygon shapefiles on a bounding box
Computer Graphics algorithms for line drawing, shape filling, circle drawing, ellipse drawing, polygon clipping, shear, transformation, and reflection
Graphical or GUI based program using "C" programming language.....
Computer graphics in Java using JOGL. Coursework for CS 451: Computer Graphics (Fall 2015) at George Mason University.
Cohen–Sutherland is a Line Clipping Algorithm used to Determine which Portions of a Line Segment are Visible within a Rectangular Viewport (or Clipping Window) in 2D Space—Dividing the 2D Space into 9 Regions, Assigns a 4-bit Region Code (Outcode) to Each Endpoint of the Line Indicating its Position Relative to the Viewport
Cohen Sutherland line clipping in Pascal
Implementações em C++ de Bresenham, Cohen–Sutherland, desenho de polígonos e preenchimento Scanline.
Graphics system. Scene view, adding objects, transformation and parametrization of them.
An assignment from my computer graphics course, to manipulate simple 2D objects, using modern C++
College Assignment to show working of Cohen Sutherland Line Clipping Algorithm in Computer Graphics
A collection of Computer Graphics (CG) projects in C++/Qt and OpenGL, featuring elementary CG algorithms (lines, circles, clipping, polygon filling) and interactive 3D visualization techniques.
2D Cohen Sutherland Line Clipping using Java
Implementação de algoritmos de desenho de retas e circunferências
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