Specialized soft-body physics animation framework for character development. Human-in-the-loop methodology with web-based development environment, skeletal rigging, clothing simulation, and Blender export pipeline. Built on NLink→PolyBuild→JiggleEngine architecture.
webgl cpp webassembly alembic physics-simulation three-js gltf human-in-the-loop character-animation blender-export systematic-engineering soft-body-physics skeletal-rigging clothing-simulation fabric-simulation obinexus-computing fbx-export
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Updated
Jun 8, 2025