H1MVM — Modern Warfare Remastered demo recording, COD4 replay conversion and cinematic Theater tools.
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Updated
Oct 16, 2026 - C++
H1MVM — Modern Warfare Remastered demo recording, COD4 replay conversion and cinematic Theater tools.
Let AI direct your game. An LLM directs in-game cutscenes as deterministic, frame-exact timelines. Unity · Godot · Three.js · MCP · MIT
Bring AI to your Minecraft cinematics: a local MCP server for Flashback replay editing, camera paths, keyframes and video exports. 22 tools, no npm dependencies, English and Italian setup guides.
Open-source 3D flight planner for drone cinematography
Maya to Unreal cinematics pipeline. Exports cameras and characters from Maya, then builds the Level Sequence in Unreal, with lens and filmback, camera cuts, skeletal animation, frame rate and range.
Sequences for Odin Inspector (Unity Game Engine)
🎬 A cinematic virtual production toolkit for Minecraft: puppetry motion capture, chroma proxy mannequins, and FPV drone camera for AIGC anime/video creators.
Video scopes for the Unreal Engine 5 Editor. Waveform, RGB Parade, Vectorscope and Histogram. Unreal Engine 5.8 · Windows and macOS · Apache-2.0
A plugin to create cinematic transitions
레퍼런스 영상의 카메라 구도를 언리얼 Level Sequence로 재현하고 캐릭터 애니메이션을 자동으로 옮기는 UE 5.7 에디터 플러그인 — 엔진 내부 정답 데이터로 정확도를 측정하는 회귀 검사 11종 포함
Cinematic camera and movie making tool for Deadlock replays, with an in-game menu, smooth camera paths, replay controls, and recording tools.
Fail-loud Unreal Engine editor-Python primitives for cinematic scene assembly
Automate audio synchronization between Unreal Engine and After Effects. Log runtime sound events to CSV and reconstruct the timeline in AE instantly using a dedicated JSX script.
Agent-directed Minecraft films: a prompt or shot script in; a set built, a take filmed, cut, voiced, measured and reviewed. Fabric mod + Python CLI. Unofficial.
A Black Ops 2-style theater mode for Call of Duty: Ghosts (CBServers IW6x client): record your matches, watch them from any player's view or a free camera, make dolly shots and render them as smooth MP4 videos at up to 240 fps.
Camera framing volumes with priority and blending for Unreal Engine 5 - distance, pitch, yaw, FOV and blend curve as one DataTable row, orbit / anchor / spline-rail shots, and no blend stack, so walking in and out of a doorway never queues or overshoots. A camera modifier, not a view target.
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