CastleForge is a non-invasive mod loader for CastleMiner Z that boots through CastleMinerZ.exe.config and a custom .NET AppDomainManager instead of external injection.
-
Updated
Jul 2, 2026 - C#
CastleForge is a non-invasive mod loader for CastleMiner Z that boots through CastleMinerZ.exe.config and a custom .NET AppDomainManager instead of external injection.
A small utility for converting CastleMiner Z Xbox 360 world saves into a PC-readable format.
A CastleForge ModLoader gameplay/control mod that lets hosts configure vanilla spawner generation, spawner activation, and LootBlock generation in CastleMiner Z.
CastleForge mod that restores the old pumpkin grenade model from CastleMiner Z 1.8.0.
A standalone browser-based CastleMiner Z stats.sav decompiler for inspecting SaveDevice-wrapped player stats locally.
A C# console tool for converting Minecraft WorldEdit .schem files into CastleMiner Z WorldEdit schematics using a customizable JSON block map.
CastleForge mod that adds a Minecraft rd-132328-inspired blocky wandering Steve mob test enemy to CastleMiner Z.
A CastleForge ModLoader gameplay mod that adds configurable creeper-style enemies to CastleMiner Z.
A C# console tool for converting rendered Minecraft Java worlds directly into playable CastleMiner Z world folders using native CMZ chunk files and a customizable JSON block map.
Drivable vehicle mod for CastleMiner Z using CastleForge ModLoader, with selectable XNB models, per-vehicle configs, sounds, and custom controls.
A CastleMiner Z to Minecraft Java conversion toolkit with a console world converter and CastleForge full chunk exporter for hydrated CMZ terrain exports.
Extracts WAV audio from Xbox 360 XWB sound banks for CastleMiner Z archival and preservation use.
Add a description, image, and links to the castleminer-z topic page so that developers can more easily learn about it.
To associate your repository with the castleminer-z topic, visit your repo's landing page and select "manage topics."