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Add Filmic, ACES and AgX tone mapping - #548
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Select the operator with a ToneMapper enum passed to SceneTarget::resolve(). Reinhard stays the default. A Tone Map tab in the debug UI picks it, and the choice is saved as video.toneMapper.
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Adds three tone mapping operators next to Reinhard (card 92).
tonemap.slang:toneMapperuniform selects Reinhard, Filmic (Uncharted 2), ACES (Narkowicz fit) or AgX (minimal polynomial). Each returns linear display light, so the single gamma encode and dither are unchanged.SceneTarget::resolve()takes aToneMapperenum. It travels through the frame snapshot andMazeLayerundersettingsMutex.video.toneMapper; invalid values fall back to Reinhard, which stays the default.Not done: the options screen has no selector, and bloom threshold and intensity are still tuned for Reinhard.
Verified: debug build, 30-frame
--capture-framesrun with no GL errors (Reinhard only),pre-commit run --all-files.