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PBR with HOOPS Visualize for Web

This is a simple viewer application that demonstrates the Physically Based Rendering (PBR) capabilities of HOOPS Visualize for Web.

To run this demo, launch index.html using a tool such as VS Code Live Server Extension or the Node.js http-server.


Physically Based Rendering is a method of rendering that simulates how light and materials interact in the natural world.

HOOPS Visualize for Web supports the import and editing of many PBR properties such as:

  • Base Color: the color of a model.
  • Metallic: whether an entity is a metal or dielectric.
  • Roughness: the surface roughness of an entity.
  • Ambient Occlusion: soft shadows cast upon an entity.
  • Opacity (Alpha): transparency of an entity.
  • Textures: including emissive, normals, etc.
  • Image Based Lighting: lighting cast by an image/scene.

Learn about how PBR is supported in HOOPS Visualize for Web here.

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