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Create On Selection

A Maya Python tool that creates joints, locators, or nulls directly from your selection.

Placement Methods:

  • Bounding Box : Creates at the center of each selected polygon mesh
  • Each Position : Creates at each selected vertex, edge, or face center
  • Edge Length : Distributes evenly along selected edges by arc length
  • Curve CV : Places at every CV point on a selected NURBS curve
  • Curve Length : Distributes evenly along a curve based on actual arc length

Naming : Custom naming with # for numbers (1,2,3...) and @ for alphabets (A,B,C...)
Division: Controls the number of objects created along edges or curves
Chain : Builds a parent hierarchy between created objects
Reverse : Reverses the creation order

Usage

Run the script in Maya's Script Editor or add to a shelf button.

Requirements

  • Autodesk Maya (Python 3)

About

A Maya Python tool to create joints, locators, or nulls based on mesh, component, or curve selection.

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