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A static site in website/ (no build step), live at https://morphotype.vercel.app. - Hero: the word Morphotype morphs between ten of the app's bundled fonts. Signed distance fields of each font are blended on the CPU and drawn as a grid of pixels, in four materials (pixel, halftone, dither, neon) picked with a Pasito-style stepper. The pointer pushes pixels aside, and visitors can type their own word. - Fanned cards and a stepper reel of the ten animated showcases. The loops were recorded with the app's own frame exporter, and every still was rendered from a template. - Pixel-art feature icons, Design/Type screenshots, a strip of templates, the 0.9.1 changes, and downloads that read the latest release from the GitHub API, putting the visitor's system first. - Fonts are our OFL faces (OFL.txt included). Light and dark themes, phone layout and reduced motion are supported. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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The Vercel project now builds from website/ and deploys main to morphotype.srivtx.xyz. Share tags point at the new domain. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The two plainest sections are rebuilt around real data from the app. - The material deck: ten collectible cards, one per animated showcase, held as a fanned hand. Each shows its real material, the settings that define it as pixel meters, its palette, length and layer count. Cards part to lift the hovered one, tilt toward the pointer under a sparkle foil and glare, and play their loop. Clicking flies a card into an inspector, where it turns over to show its real timeline rows, a key of track kinds and the scene's facts; arrows, Esc, F and swipes work. - The motion timeline replaces the carousel: each showcase plays above its rows exactly as the motion editor lays them out (entrances with path steps, loops with their periods, keyframed settings, materials that flow), with a playhead, live clips, frame readout and scrubbing. Switching showcases pixelates out of one loop and into the next. - showcases.js is generated from the templates with the app's own tracks code (rowsOf) and effect definitions, so every number on a card is what the template uses. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The deck and the timeline now show the new showcases from #16 in place of Neon sign, Sticker pack, Liquid chrome, Keyboard, Melting, Arcade, Plush weather and Print club: Shape shifter (an animated font morph), Glass lens, Crystal, Frosted 404, Thermal wings, Glow glass, Puffy and Aura, with Holo card and Pop 3D kept. Loops were recorded through the app's own per-frame geometry path, card swatches are sampled from each scene's rendered frame, and the timeline rows come from the motion editor. The Pixel office still is re-rendered from its rebuilt template, and the nav links hide below 820 px instead of wrapping. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…line - The deck is six holo foil cards fanned like a hand of posters: four new scenes (Y2K set, Inflatable, Pixel badge, Tube burst) and two favourites (Glass lens, Pop 3D), ordered so neighbouring cards contrast. Hover picks a card by fixed columns, so lifting one never hands the pointer to another, and only that card plays. On phones only the centred card plays. - The motion section goes back to v1's reel: one scene on a big stage with arrows, a stepper and pause, and under it that scene's real timeline rows with a playhead; dragging across them scrubs. Videos load only once the reel is on screen. - The deck heading takes the posters' type: puffy, chrome and pixel words. - showcases.js regenerated from the app, with real settings, palettes and rows. - The stepper moved to its own module, shared by the hero and the reel. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Like v1's cards: every card loops while the fan is in view and pauses once it scrolls away, instead of only the hovered one. Phones still play just the centred card. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Scripts and styles are cached for an hour, so a browser that saw v1 kept its old main.js and styles.css under the new page and built no deck or reel. Version the URLs so every browser fetches v3's. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Website v2: holo card deck and the real motion timeline
Website v3: six-card poster deck, the v1 reel over the real timeline
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Adds a landing page in
website/. It's already live at https://morphotype.vercel.app, deployed from this folder with the Vercel CLI as a newmorphotypeproject.What's on it
Assets
exportFrames, and every still was rendered from a template. That's about 3.3 MB of media.OFL.txtincluded.Not in this PR
website. Until then, redeploy withnpx vercel deploy --prodfromwebsite/.Checked in the browser on desktop and a 375 px phone, in light and dark themes, with no console errors. Also checked that the live deployment serves every asset with long cache headers for media and fonts.
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