시뮬레이션 데모 재생 루프 밀도 개선#24
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📝 WalkthroughWalkthrough두 파일에서 Persona 생성 및 재생 제어를 개선합니다. ChangesDemo Tail Fold과 All-Agent Persona
Possibly Related PRs
Estimated Code Review Effort🎯 4 (복잡) | ⏱️ ~60분 🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 warning)
✅ Passed checks (4 passed)
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Actionable comments posted: 1
🤖 Prompt for all review comments with AI agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.
Inline comments:
In `@src/features/simulation/model/use-sim-run.ts`:
- Around line 149-154: The playback loop period is overridden for demo runs in
playbackLoopPeriodTicks but that effective value isn’t propagated to the domain
so useSimDomain still calculates seed cycle offsets from the original manifest
period; update useSimDomain’s cycle/preview calculations to prefer the effective
loop period (effectiveLoopPeriodTicks derived from playbackLoopPeriodTicks)
instead of manifest.loopPeriodTicks and/or include effectiveLoopPeriodTicks in
the UseSimRunResult so downstream code uses the same single source of truth
(also apply the same change pattern for the similar logic referenced around
lines 817-836).
🪄 Autofix (Beta)
Fix all unresolved CodeRabbit comments on this PR:
- Push a commit to this branch (recommended)
- Create a new PR with the fixes
ℹ️ Review info
⚙️ Run configuration
Configuration used: Path: .coderabbit.yaml
Review profile: CHILL
Plan: Pro
Run ID: 69bfd942-45d5-4c2c-9902-989210d899e1
📒 Files selected for processing (2)
src/features/simulation/model/sim-domain-adapter.tssrc/features/simulation/model/use-sim-run.ts
요약
demo_run_001전용으로 sparse tail movement를 24~47틱 구간에 접어 시연 중 활동 밀도를 높였습니다.검증
pnpm lint통과pnpm build통과git diff --check통과ocr review실행 후 발견된 medium/style 지적 반영리스크 / 메모
demo_run_001전용 조건으로 제한했습니다.Summary by CodeRabbit
릴리스 노트