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нерф сцп 268#1082

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666XxttimurkaxX666 wants to merge 2 commits into
space-sunrise:masterfrom
666XxttimurkaxX666:tweak-scp-268
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нерф сцп 268#1082
666XxttimurkaxX666 wants to merge 2 commits into
space-sunrise:masterfrom
666XxttimurkaxX666:tweak-scp-268

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@666XxttimurkaxX666

@666XxttimurkaxX666 666XxttimurkaxX666 commented Jul 7, 2026

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Краткое описание | Short description

нерф 268

Ссылка на багрепорт/Предложение | Related Issue/Bug Report

Медиа (Видео/Скриншоты) | Media (Video/Screenshots)

Changelog

🆑 timur

  • tweak: теперь носитель SCP-268 получает пацифизм
  • tweak: теперь при смерти носителя SCP-268 тот становится видимым

Summary by CodeRabbit

  • Изменения в поведении
    • Обновлено поведение одного из игровых предметов: теперь его скрытность и реакция на движение работают более гибко.
    • Добавлено дополнительное состояние, которое влияет на взаимодействие с эффектами и делает поведение более предсказуемым.

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Review details
⚙️ Run configuration

Configuration used: Path: .coderabbit.yaml

Review profile: ASSERTIVE

Plan: Pro

Run ID: d3ebb76a-a06c-4c17-936d-9dba5b094988

📥 Commits

Reviewing files that changed from the base of the PR and between 8426bf5 and 0f351e5.

📒 Files selected for processing (1)
  • Resources/Prototypes/_Scp/Entities/Objects/Scp/scp268.yml
📝 Walkthrough

Walkthrough

В YAML-прототипе сущности Scp268 обновлён блок компонентов: добавлены компоненты Pacified и StealthOnMove с параметрами passiveVisibilityRate и movementVisibilityRate, блок Stealth реструктурирован.

Changes

Конфигурация SCP-268

Layer / File(s) Summary
Обновление компонентов видимости/поведения
Resources/Prototypes/_Scp/Entities/Objects/Scp/scp268.yml
Добавлены компоненты Pacified и StealthOnMove с параметрами passiveVisibilityRate и movementVisibilityRate, блок Stealth переработан.

Estimated code review effort: 1 (Trivial) | ~3 minutes

Suggested labels: 📦 YAML | Прототип 📦, 🧊 Нет C# 🧊

Suggested reviewers: WardexOfficial

🚥 Pre-merge checks | ✅ 11
✅ Passed checks (11 passed)
Check name Status Explanation
Docstring Coverage ✅ Passed No functions found in the changed files to evaluate docstring coverage. Skipping docstring coverage check.
Linked Issues check ✅ Passed Check skipped because no linked issues were found for this pull request.
Out of Scope Changes check ✅ Passed Check skipped because no linked issues were found for this pull request.
Ss14 Bridge Sync ✅ Passed Изменён только Resources/Prototypes/_Scp/Entities/Objects/Scp/scp268.yml; файлов .agents/.agent/.claude/.cursor/.github с rules/skills в PR нет.
Ss14 Fork/Project Folder Selection ✅ Passed Remote slug is project-fire, which rule maps to Fire/_Scp; the changed SCP-268 prototype is under Resources/Prototypes/_Scp and contains no Sunrise markers.
Ss14 C# Rules ✅ Passed В PR изменён только YAML-файл; .cs-файлов нет, значит SS14 C# rules не применимы.
Ss14 Yaml/Ftl Rules ✅ Passed Нарушений SS14 YAML/FTL-правил не найдено: файл в _Scp, ID Scp268 CamelCase, fallback name/description на английском, - type без Component.
Ss14 Prototype ↔ Ftl Parity ✅ Passed Менялись только компоненты Scp268; ID, name, description и suffix не тронуты, FTL-файлы в PR не изменялись.
Ss14 Prediction Safety ✅ Passed Изменён только Resources/Prototypes/_Scp/.../scp268.yml; shared/predicted код не затронут, значит рисков детерминизма нет.
Description Check ✅ Passed Check skipped - CodeRabbit’s high-level summary is enabled.
Title check ✅ Passed Заголовок соответствует сути PR: это нерф SCP-268 с изменением видимости и поведения носителя.
✨ Finishing Touches
🧪 Generate unit tests (beta)
  • Create PR with unit tests

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Actionable comments posted: 1

🤖 Prompt for all review comments with AI agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.

Inline comments:
In `@Resources/Prototypes/_Scp/Entities/Objects/Scp/scp268.yml`:
- Around line 29-31: The StealthOnMove setup uses a movementVisibilityRate that
is too low for the intended “slightly visible while walking” effect. Update the
StealthOnMove values in scp268.yml so movementVisibilityRate is raised to a more
noticeable level, while keeping passiveVisibilityRate unchanged since that
modifier is already fine.
🪄 Autofix (Beta)

Fix all unresolved CodeRabbit comments on this PR:

  • Push a commit to this branch (recommended)
  • Create a new PR with the fixes

ℹ️ Review info
⚙️ Run configuration

Configuration used: Path: .coderabbit.yaml

Review profile: ASSERTIVE

Plan: Pro

Run ID: 442d5eac-3892-45ab-be8d-54be1bd01efa

📥 Commits

Reviewing files that changed from the base of the PR and between ac5a4c2 and 8426bf5.

📒 Files selected for processing (1)
  • Resources/Prototypes/_Scp/Entities/Objects/Scp/scp268.yml

Comment thread Resources/Prototypes/_Scp/Entities/Objects/Scp/scp268.yml Outdated
- type: ClothingAddComponents
components:
- type: Pacified
- type: Stealth

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Нужно сделать, что бы данный эффект был временным, к примеру 3 минуты
Нужно писать отдельный компонент или искать в уже имеющихся

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@666XxttimurkaxX666 крч переведу с языка вардекса на человеческий. Надо что бы шляпа работала как в SCP:SL. Ты ее можешь одеть только на время (например 20 секунд, хз), затем у нее начинается долгое кд. В режиме инвиза шляпы надо запрещать все важные действия (стрельба и тому подобное что может навредить другим)

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а когда время кончится кепка просто должна перестать давать свой эффект?

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а когда время кончится кепка просто должна перестать давать свой эффект?

Да

@WardexOfficial
WardexOfficial marked this pull request as draft July 11, 2026 13:56
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Поищи в существующих компонентах, на это должна быть возможность реализации

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Поищи в существующих компонентах, на это должна быть возможность реализации

яищу

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3 participants