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gpu: Set maxAnisotropy to 1 when disabled - #349

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squidbus merged 1 commit into
sonicnext-dev:mainfrom
squidbus:aniso-workaround
Nov 5, 2026
Merged

squidbus merged 1 commit into
sonicnext-dev:mainfrom
squidbus:aniso-workaround

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@squidbus

@squidbus squidbus commented Nov 5, 2026 •

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This is needed because of a plume bug with Metal: renderbag/plume#134

However we don't really need to set it to 16 when disabled in the first place, as it is supposed to be ignored / treated like 1.

Fixes #43

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squidbus merged commit 2bb8017 into sonicnext-dev:main Nov 5, 2026
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external — a21e64d8 Deployed Nov 5, 2026 by squidbus via authorize #898
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Shadowmap cascade transition gaps visible on Metal

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