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…upport for mil/mm and UTF8/16 import situations
…emapping and connections
…etails, expanded LED group definitions, and improved face remapping functionality. Updated model and scene files to reflect new structure and capabilities.
… data integrity checks. Fixes to alignment of edges (vertices) and faces, and improving the identify_sides scene to help with model configuration
…ric IDs, refined LED positions in JSON and YAML configurations, and deprecated side rotation array in Python utility. Enhanced transform functions to utilize rotation parameters from YAML for improved model accuracy.
…' guide and the 'Scene Author Guide' to streamline resources. Updated the index and table of contents to reflect these changes and improve navigation. Enhanced the 'Model' documentation with new face configuration details, including rotation and remapping capabilities.
…figuring LED models.
Updated specifications for DodecaRGB V2, including changes to pixel density and frame rate.
…bles rolling under gravity, utilizing IMU data for dynamic gravity direction and linear acceleration. Updated main.cpp to include the new scene and adjusted sensor reporting for gravity and linear acceleration
…umbering from 0-based to 1-based for improved usability and make config easier. Updated model generation scripts to enforce the change, added validations. Clarify face configuration, rotation, and remapping details. Added a new Scene Author Guide for creating animation scenes with the refactored API.
…ations for VSCode extensions, modified scene inclusions in main.cpp, and updated the DodecaRGBv2_1 model generation date. Enhanced SparklesScene with improved color transition logic and brightness capping to prevent saturation.
- restructured README.md with quick-links table, getting started, animations list, and updated hardware info for v2.1 (1620 LEDs, 4 channels) - fixed 12 broken links across README.md, Scenes.md, web-simulator.md, build-system.md, development.md, CHANGELOG.md - resolved unresolved git merge conflict in docs/guides/development.md - fixed outdated content: LED counts (1248->1620), PIO env name (web_simulator->build_web.sh), model.yaml comment (104->135 LEDs), palette include path - standardized API naming: tickCount() -> tick_count() across all docs (matches actual library code) - removed internal refactoring notes from Parameters.md - added SceneAuthorGuide.md to docs/toc.yaml sidebar - fixed visualizer script name in build-system.md (visualizer.py -> dodeca_viewer.py) - fixed .cursorrules symlink target (docs/coding_guidelines.md -> docs/guides/coding_guidelines.md) - added MIT LICENSE file (matching library.json) - added CONTRIBUTING.md with development setup and PR guidelines Made-with: Cursor
…date Documentation audit: fix links, restructure README, add LICENSE
Co-authored-by: Silvan <siliwalker@gmail.com>
Co-authored-by: Silvan <siliwalker@gmail.com>
Co-authored-by: Silvan <siliwalker@gmail.com>
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Summary
PixelTheater/DodecaRGB-firmwaremainbranchSync upstream main to latest)docs/project_overview_notes.mddocs/concepts/doom_pseudo_concept.mddocs/concepts/doom_real_concept.mdNotes