Skip to content

Disable fog, postprocess and colorcorrection ctrl`s for SourceTV - #58

Draft
A1mDev wants to merge 4 commits into
shqke:masterfrom
A1mDev:sourcetv_master_effects
Draft

Disable fog, postprocess and colorcorrection ctrl`s for SourceTV#58
A1mDev wants to merge 4 commits into
shqke:masterfrom
A1mDev:sourcetv_master_effects

Conversation

@A1mDev

@A1mDev A1mDev commented Oct 12, 2025

Copy link
Copy Markdown
Contributor

Fix visual bug.

  • Fog controllers, postprocess controllers, and colorcorrection controllers
    that depend on the player's position cannot work correctly for SourceTV, since
    the SourceTV camera is typically located at 0 0 0 on the map.

  • The problem can be seen on the map 'c1m4_atrium' (l4d2).

  • Related 'env_fog_controller' not displayed when viewed from SourceTV #40

Fix visual bug.

Local fog controllers, postprocess controllers, and colorcorrection controllers
that depend on the player's position cannot work correctly for SourceTV, since
the SourceTV camera is typically located at 0 0 0 on the map.
Whether we enable only global controllers on the map or disable all of them
depends on the 'stv_disable_fog_update' convar.

The problem can be seen on the map 'c1m4_atrium' (l4d2).
@A1mDev
A1mDev marked this pull request as draft October 12, 2025 19:12
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant