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HDRP Shader for Automatic Outlines with Shader Graph

Welcome! 🎨 This project showcases a Unity HDRP shader created with Shader Graph to render automatic outlines on objects. It’s designed to simplify the process of adding visually striking outlines without manual adjustments, perfect for projects with a strong visual style.

🎥 Video Preview

Watch the demonstration video on YouTube to see the shader in action:
HDRP Shader for Automatic Outlines

🛠️ Requirements

  • Unity 2021.3 or newer
  • Properly configured HDRP

✨ Key Features

  • Automatically generated outlines
  • Easy customization through Shader Graph parameters
  • Optimized for HDRP performance

💬 Support and Questions

Have questions or feedback? Join me on Discord!
👉 Join the community

Thank you for your interest! 🙏 If you find this project helpful, feel free to leave a ⭐ on the repository or share the video.

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Shader made for Unity HDRP with Shader graph

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