I'm building the plugin on my Windows machine.
My compilation Pipeline uses VIsual Studio 2022 (rather, its build tools) and scons 4.7.
I have several errors where private members of Bullet are being referenced.
Many of those instances can be "fixed" by making those members as protected rather than private. In some cases I'm having to invoke the corresponding getters/setter. (I've actually added a method to increase the value of lifetime directly.
Does that make sense? I'll draft a PR once I'm done and I have something that builds and looks to perhaps work right.
I'm building the plugin on my Windows machine.
My compilation Pipeline uses VIsual Studio 2022 (rather, its build tools) and scons 4.7.
I have several errors where private members of
Bulletare being referenced.Many of those instances can be "fixed" by making those members as
protectedrather thanprivate. In some cases I'm having to invoke the corresponding getters/setter. (I've actually added a method to increase the value oflifetimedirectly.Does that make sense? I'll draft a PR once I'm done and I have something that builds and looks to perhaps work right.