A terminal UI framework for Elixir, inspired by OpenTUI.
Build declarative, component-based TUIs with a LiveView-style programming
model: state lives in assigns, events arrive in callbacks, and render/1
describes the UI as a tree of boxes and text. Tuix resolves the tree with a
flexbox-subset layout engine and writes only the terminal cells that changed.
defmodule Counter do
use Tuix.App
@impl true
def mount(_opts, app) do
{:ok, assign(app, count: 0)}
end
@impl true
def handle_event(%Tuix.Event.Key{key: :up}, app) do
{:noreply, update(app, :count, &(&1 + 1))}
end
def handle_event(%Tuix.Event.Key{key: :down}, app) do
{:noreply, update(app, :count, &(&1 - 1))}
end
def handle_event(%Tuix.Event.Key{key: "q"}, app) do
{:stop, :normal, app}
end
def handle_event(_event, app), do: {:noreply, app}
@impl true
def render(assigns) do
box border: :rounded, title: "Counter", padding: 1, gap: 1 do
text "Count: #{assigns.count}", fg: "#00FF00", attrs: [:bold]
text "Press ↑/↓ to change, q to quit", fg: :bright_black
end
end
end
Tuix.run(Counter)Try it: mix run examples/counter.exs
- Features
- Requirements
- Installation
- Core concepts
- Packaging
- Design notes and known trade-offs
- Roadmap
- Documentation
- Demo video
- License
- LiveView-style apps -
mount/2,handle_event/2,handle_info/2, and a purerender/1over assigns. Any Elixir message (timers,Taskresults, PubSub broadcasts) can drive the UI throughhandle_info/2. - Declarative components -
boxandtextare plain data constructors; conditionals and comprehensions compose naturally insidedoblocks. - Keyboard focus - mark boxes
focusableand Tab / Shift+Tab traversal, focus styling, and per-element event targeting come for free. - Mouse support - clicks focus focusable elements, the wheel scrolls
scroll boxes, releases synthesize GUI-style
:clickevents, and every event reaches the app with the element under the pointer astarget. - Text input - a controlled, grapheme-aware single-line input with cursor, placeholder, masking, and horizontal scrolling; edits arrive as events and the app owns the value.
- Select - a controlled list picker: arrow keys move the selection, changes arrive as events, and long lists scroll to keep the selection visible.
- Scroll box - a focusable scrolling container with a proportional
scrollbar; arrows and PgUp/PgDn/Home/End scroll, and
snap: :bottomkeeps logs pinned to the newest entry. - Flexbox-subset layout -
flex_direction,flex_grow,gap,padding, borders, fixed and percentage sizes. - Diffed rendering - frames are cell buffers; unchanged rows are skipped with a single term comparison and only changed cells are written, as position-addressed ANSI runs.
- Unicode-aware - grapheme-based cells with correct handling of wide characters (CJK, emoji), with an ASCII fast path.
- Pure Elixir - no NIFs, no ports, no external binaries. Raw terminal mode comes from OTP itself.
- Testable without a terminal -
Tuix.TestRendererrenders any app or element tree to a text snapshot or inspectable cell buffer.
- Elixir 1.15+
- Erlang/OTP 29+
OTP 29 provides raw terminal mode (:shell.start_interactive/1), the
terminfo-aware :io_ansi module used for terminal setup and capability
detection, and SIGWINCH delivery for resize events.
Add tuix to your dependencies in mix.exs:
def deps do
[
{:tuix, "~> 0.1.0"}
]
endA Tuix app is a module using the Tuix.App behaviour. State lives in
assigns, updated with assign/2,3 and update/3. Callbacks return
{:noreply, app} to continue or {:stop, reason, app} to quit.
Tuix.run/2 takes over the terminal (raw mode + alternate screen), blocks
until the app stops, and restores the terminal on exit - including crashes.
Rendering is event-driven: nothing is written unless state changes, and
render/1 is treated as a pure function of assigns, so no-op messages cost
nothing.
box border: :single, flex_direction: :row, gap: 2, padding: 1 do
text "left", fg: :cyan
box flex_grow: 1 do
text "stretches to fill the remaining space"
end
text "right", attrs: [:bold, :underline]
endBox props: width / height (cells, {:percent, n}, or "50%"),
flex_direction (:column default, :row), flex_grow, gap, padding,
border (:single, :rounded, :double), border_color, title, bg.
Text props: fg, bg, attrs (:bold, :dim, :italic,
:underline, :blink, :reverse, :strikethrough). Multi-line strings
render one line per row.
Colors: hex strings ("#FF8800"), RGB tuples ({255, 136, 0}), or
named atoms (:red, :bright_cyan, ...).
Keyboard input arrives as %Tuix.Event.Key{} with a key (a grapheme like
"a" or a named atom like :up, :enter, :escape) and ctrl / alt /
shift modifier flags. Mouse input arrives as %Tuix.Event.Mouse{} (see
Mouse). Terminal resizes arrive as %Tuix.Event.Resize{} and
automatically reflow the layout.
Boxes with focusable: true and a stable :id join the focus ring. The
runtime cycles focus with Tab / Shift+Tab (in document order, wrapping) and
moves it on mouse click, applies focus_border_color / focus_bg to the
focused element, and stamps every key event with the focused id as target:
def render(assigns) do
box flex_direction: :row, gap: 1 do
box id: :left, focusable: true, autofocus: true,
border: :single, focus_border_color: :cyan do
text "left pane"
end
box id: :right, focusable: true, border: :single, focus_border_color: :cyan do
text "right pane"
end
end
end
def handle_event(%Tuix.Event.Key{key: :up, target: :left}, app), do: ...Focus can also be controlled programmatically with focus/2 and blur/1
(and read with focused/1). Every focus change — traversal or programmatic —
is delivered to the app as a %Tuix.Event.Focus{id: new, from: old} event.
If the focused element disappears from the tree, focus is cleared.
Focus styles also apply to ancestors of the focused element (CSS
:focus-within), so a bordered box wrapping a focused input highlights
automatically; use focus_within_border_color / focus_within_bg to style
ancestors differently from the focused element itself.
Try it: mix run examples/focus.exs
Mouse reporting is on by default. Clicking a focusable element focuses it
(delivering the usual %Tuix.Event.Focus{} event), and the wheel scrolls
the scroll box under the pointer - those ticks are consumed by the
framework, like keyboard scrolling. Everything else (and wheel events away
from any scroll box) reaches handle_event/2 as a %Tuix.Event.Mouse{}
with:
kind-:press,:release,:click,:drag(pointer moved with a button held),:scroll_up, or:scroll_downbutton-:left,:middle,:right, ornil(wheel events)x/y- 0-based cell coordinatesctrl/alt/shiftmodifier flagstarget- the id of the innermost focusable element under the pointer (nilwhen none), so apps can pattern match per element:
def handle_event(%Tuix.Event.Mouse{kind: :click, target: :sidebar}, app), do: ...A :click is synthesized after a :release that lands on the same target
its :press hit - releasing over a different element cancels it, so apps
get GUI-style click semantics without tracking press/release pairs
themselves. The raw :press and :release events are still delivered.
While mouse reporting is active the terminal's native text selection is
unavailable; pass mouse: false to Tuix.run/2 to keep it:
Tuix.run(MyApp, mouse: false)input/1 builds a single-line text input. Inputs are focusable by default
and controlled: the app owns the value, and edits arrive as
%Tuix.Event.Input{} events that the app assigns back (LiveView form
style) — or transforms, e.g. to enforce a format:
def render(assigns) do
# The box border highlights while the input is focused (focus-within).
box border: :single, title: "Email", focus_border_color: :cyan do
input id: :email, value: assigns.email, placeholder: "you@example.com"
end
end
def handle_event(%Tuix.Event.Input{id: :email, value: value}, app),
do: {:noreply, assign(app, email: value)}
def handle_event(%Tuix.Event.Key{key: :enter, target: :email}, app),
do: submit(app)While an input is focused it consumes printable keys, :backspace,
:delete, and :left / :right / :home / :end (grapheme-aware, with
the cursor managed by the runtime). Everything else — :enter, :escape,
ctrl combos, Tab traversal — falls through to the app with target set.
mask: "•" renders password fields; long values scroll horizontally to
keep the cursor visible.
Try it: mix run examples/login.exs
select/1 builds a vertical list picker. Like inputs, selects are
focusable by default and controlled — the selection follows the highlight,
so :up / :down / :home / :end emit %Tuix.Event.Select{} with the
new value immediately:
def render(assigns) do
box border: :single, title: "Plan", focus_border_color: :cyan do
select id: :plan, options: [{"Basic", :basic}, {"Pro", :pro}], value: assigns.plan
end
end
def handle_event(%Tuix.Event.Select{id: :plan, value: value}, app),
do: {:noreply, assign(app, plan: value)}Options are {label, value} tuples or bare strings. Navigation clamps at
the boundaries, :enter falls through with target set (keep a draft
value in assigns for commit-on-Enter flows), and lists taller than the
select scroll to keep the selection visible.
Try it: mix run examples/select.exs
scroll_box/2 builds a focusable container whose children are laid out at
their full height and scrolled vertically within the box. It is built on
the focus model: Tab into it (or autofocus it) and :up / :down
scroll by a row, :page_up / :page_down by a viewport, and :home /
:end jump to the boundaries. The mouse wheel scrolls the box under the
pointer (three rows per tick) without focusing it. The offset is
framework-managed - like an input's cursor, no event reaches the app and
there is nothing to assign back. When the content overflows, a
proportional scrollbar is drawn in the rightmost column (over the border,
when the box has one):
def render(assigns) do
scroll_box id: :log, border: :single, title: "Log",
height: 10, focus_border_color: :cyan do
for line <- assigns.lines, do: text(line)
end
endWith snap: :bottom the box starts scrolled to the bottom and stays
pinned there as content grows - chat histories, log tails. Scrolling up
detaches; scrolling back to the bottom (or pressing :end) re-attaches.
Try it: mix run examples/scroll_box.exs (and the chat history pane in
mix run examples/chat.exs)
test "renders the counter" do
assert Tuix.TestRenderer.render_to_text(Counter, 14, 3, count: 42) ==
"""
┌────────────┐
│Count: 42 │
└────────────┘
"""
|> String.trim_trailing()
endrender/4 returns the underlying Tuix.Buffer for structured assertions on
individual cells and their styles.
Tuix apps ship as plain OTP releases (mix release) or as single self-contained
executables built with Burrito.
Tuix is pure Elixir, so there are no NIFs to cross-compile. See the
packaging guide for the application entry-point
pattern and current Burrito caveats, and examples/burrito
for a complete working project.
- Full-tree re-render per state change is the LiveView-style trade-off: simple mental model, no manual invalidation. The frame diff keeps terminal writes minimal regardless.
- Resize detection uses
SIGWINCHwhere the OTP/platform supports it (:os.set_signal/2), falling back to 250ms polling elsewhere. - Wide-character edge case: a continuation cell changing without its head cell is not repainted. This only occurs when new content partially overlaps a wide grapheme.
- Mouse capture vs. text selection: enabling mouse reporting (the
default) disables the terminal's native text selection; opt out with
mouse: false.
If there's a roadmap item you'd like to see, upvote its issue with a 👍 reaction. Items with more upvotes will receive more attention.
justify_content/align_items/ wrapping in the layout engine (#2)- Select enhancements: multi-select, typeahead/filtering, wrap-around
navigation,
PageUp/PageDown, click-to-select an option (#3) - ScrollBox enhancements: scroll-into-view for focused descendants, horizontal scrolling, scrollbar dragging (#4)
- Drag-and-drop: captured drags with
:drag_end/:dropevents (#5) - Event bubbling: deliver events through the ancestor chain of the hit target with a way to stop propagation (#6)
- Text selection: mouse-driven selection of rendered text with copy-to-clipboard (OSC 52) (#7)
- Dropdown/overlay presentation for selects (needs z-order/overlay machinery) (#8)
- Input enhancements: readline-style ctrl bindings,
max_length, real terminal cursor (blinking) (#9) - Kitty keyboard protocol (#10)
- Multiline text input (textarea): line wrapping, vertical cursor
movement,
Shift+Enterfor newline (#13) - Animation / frame-loop rendering mode (#11)
The docs can be found at https://hexdocs.pm/tuix.
mix run examples/chat.exs
Screenshot.2026-08-18@12.29.32.mp4
Copyright 2026 Ryan Winchester
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.