An arcade-style delivery racing game where you drive through endless procedurally generated roads, collect packages, and deliver them to post offices for cash!
๐ฎ This project was developed by the OGAT team as a collaborative practice project to improve our Unity game development skills.
| Feature | Description |
|---|---|
| ๐ฃ๏ธ Endless Racing | Navigate through procedurally generated roads that scale in difficulty |
| ๐ฆ Delivery Mechanic | Collect packages on the road and deliver them to post offices to earn money |
| Avoid airstrikes, barriers, pedestrians, and NPC traffic | |
| ๐ Unlock & Upgrade | Earn money to unlock new cars and upgrade their stats |
Each vehicle comes with unique stats, handling characteristics, and special abilities.
- Resistivity - Take more hits before destruction
- Drop Chance - Higher chance for package spawns
- Money Multiplier - Earn more cash per delivery
Roads progress from Easy โ Normal โ Hard as you advance
- 2-Lane layouts
- 3-Lane layouts
| Pattern | Usage |
|---|---|
| Event-Driven | Decoupled game systems communication |
| ScriptableObjects | Data-driven car configs, road settings, upgrade values |
| Singleton | Game managers (Audio, Score, Game State) |
| Object Pooling | Efficient spawning of roads, obstacles, packages |
| Addon/Plugin System | Modular car abilities and upgrades |
| Input | Action |
|---|---|
| โ Swipe Left | Steer left |
| โ Swipe Right | Steer right |
| ๐ Double Tap | Activate special ability |
| ๐ Auto | Progressive speed increase |
![]() DENIZSEK |
![]() revkae |
![]() egemenasim |
![]() Sadoran45 |
![]() ReyhanCimen |
![]() sarpersakmak |
Made with โค๏ธ by OGAT Team @ TED University













