A relaxing, low-poly 3D flight simulation built using C++ and OpenGL (FreeGLUT). Fly through a volumetric cloud system under a cinematic sunset with a smooth color gradient and starfield.
- Physics-based Flight: Realistic takeoff pitch and landing descent.
- Cinematic Sky: A multi-layered sunset gradient that transitions from orange to midnight blue.
- Infinite World: The runway, environment, and cloud systems are generated infinitely as you fly.
- Atmospheric Details: Flickering runway lights, a glowing setting sun, and a high-altitude starfield.
- [T] - Takeoff: Hold to accelerate and climb into the sky.
- [L] - Landing: Press to begin your descent and flare for a smooth touchdown.
- [ESC] - Exit: Close the simulation.
If you are running the pre-compiled version:
- Download the
main.exeandfreeglut.dll. - Ensure both files are in the same folder.
- Double-click
main.exeto fly! (Note: If Windows flags it as unrecognized, click "More Info" -> "Run Anyway")
- C++
- OpenGL / FreeGLUT
Status: Completed. No further updates planned.