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liminal

Submission for Liminal Jam 4.

You are alone in an empty office. Everything was interrupted mid-routine — coffee still warm, phones still blinking, lights still humming. A computer in the center of the room is running something. You press the button. The system starts. You're not sure what you've started, or how to stop it — or if you should.

Team

  • Rae — engineering
  • Dylan — art
  • Bo — sound & music (FMOD)

Built in Unity 6 with FMOD, Cinemachine, and the Unity Input System.

How to play

  • WASD / arrow keys — move
  • Interact key — press near highlighted objects to interact
  • Point your flashlight at objects to see what's interactable

Setup (team)

Unity version: 6000.4.8f1

  1. Clone the repo
  2. Open the project in Unity Hub — make sure you're on 6000.4.8f1 exactly
  3. Open Assets/Scenes/Main.unity

FMOD

The FMOD plugin is committed to the repo (Assets/Plugins/FMOD/). Bo authors banks separately in FMOD Studio — when banks are ready they go in Assets/StreamingAssets/ and must be committed.

Do not ignore Assets/StreamingAssets/.

What's ignored

Library/, Temp/, Logs/, UserSettings/, and Assets/Plugins/FMOD/Cache/ are all gitignored and will be regenerated locally.

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