Submission for Liminal Jam 4.
You are alone in an empty office. Everything was interrupted mid-routine — coffee still warm, phones still blinking, lights still humming. A computer in the center of the room is running something. You press the button. The system starts. You're not sure what you've started, or how to stop it — or if you should.
- Rae — engineering
- Dylan — art
- Bo — sound & music (FMOD)
Built in Unity 6 with FMOD, Cinemachine, and the Unity Input System.
- WASD / arrow keys — move
- Interact key — press near highlighted objects to interact
- Point your flashlight at objects to see what's interactable
Unity version: 6000.4.8f1
- Clone the repo
- Open the project in Unity Hub — make sure you're on 6000.4.8f1 exactly
- Open
Assets/Scenes/Main.unity
The FMOD plugin is committed to the repo (Assets/Plugins/FMOD/). Bo authors banks separately in FMOD Studio — when banks are ready they go in Assets/StreamingAssets/ and must be committed.
Do not ignore Assets/StreamingAssets/.
Library/, Temp/, Logs/, UserSettings/, and Assets/Plugins/FMOD/Cache/ are all gitignored and will be regenerated locally.