update for 2.1#519
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protocol-1903
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Jun 24, 2026
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- Updated to Factorio 2.1
- Removed equipment fuel manager in favor of the engine's built-in auto_refuel
- Changed beacon overload blacklist to be locally loaded instead of always saved in storage to allow mods that are removed to have their effects removed
- Added annotations to tailings pond script
- Added inserter inventory targeting options
- Removed unnecessary prototype values to clear up the log
- Updated vector_to_place_result so items shouldn't drop on the floor. Resolves Adjust vector_to_place_result for a few entities pybugreports#1486
- Fixed that many buildings did not have certain pipe covers rendered
- Added factory planner integration for barreling-like recipes
- Reduced most fluidbox sizes from 1000 to 100
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