🔒 [security fix] Initialize stateChanged in constructor - #2
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🎯 What: Initialize the `stateChanged` member variable in the ABounce constructor.⚠️ Risk: The `stateChanged` variable was previously uninitialized, leading to undefined behavior. This could cause `risingEdge()` or `fallingEdge()` to return true incorrectly upon object creation if the memory contains non-zero data, potentially triggering erroneous logic in applications using this library. 🛡️ Solution: Added `stateChanged = 0;` to the ABounce constructor in ABounce.cpp to ensure it starts in a known state. Co-authored-by: prestalab <2825421+prestalab@users.noreply.github.com>
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🎯 What: Fixed an uninitialized variable
⚠️ Risk: An uninitialized variable can lead to undefined behavior. In this case,
stateChangedin theABounceconstructor.risingEdge()andfallingEdge()might return incorrecttruevalues immediately after the object is created if the memory location happens to contain a non-zero value, potentially triggering unintended actions in the calling code.🛡️ Solution: Explicitly initialized
stateChangedto0in the constructor to ensure a predictable state.PR created automatically by Jules for task 1284980525617499951 started by @prestalab