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prdoring
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tests
#37:
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3ba6e1a
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prdoring
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Readme updates
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#36:
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pack tactics
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#35:
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resource sinks
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#34:
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combat and repair bugfixes
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#33:
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fixing story issue
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#32:
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11m 57s
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island dynamics and magestrate policy
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#31:
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island dynamics and magestrate policy
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#30:
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hosted sim-manual, combat fight or flight
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#29:
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Parchment improvements, Portrait overhaul
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#28:
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Story improvements, parchment styling, simguide page
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#27:
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upgraded combat, story, overlay, bunch of fixes
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#26:
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Ships route around islands instead of sailing through them
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#25:
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Light ship-to-ship collision avoidance with COLREGS starboard give-way
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#24:
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7m 9s
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Fix ships not facing their travel direction (stale heading on the arr…
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#23:
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6m 31s
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Make haven sieges real battles + faction food/XP + specific ship acti…
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#22:
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6m 41s
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Fix ships spinning in place when fleeing a pirate (headwind↔tailwind …
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#21:
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6m 36s
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Fix docked-ship berths: match the client's DISPLAY state vocabulary
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#20:
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Pirate/privateer AI overhaul + captain character + docked-ship berths
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#19:
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5m 36s
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Raise default sea to 250 islands (on the spatial-index perf pass)
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#18:
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Make pirates visible early + stop them gridlocking ports
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#17:
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Fix pirate havens (redemption/formation), add rebellion grievance, be…
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#16:
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8m 4s
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Information travels only by sea (no island omniscience)
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#15:
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7m 46s
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Pirate havens — failed islands fall to the black flag, privateers red…
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#14:
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6m 22s
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Purposeful reconnaissance + fix a fleet-cap overshoot
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#13:
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