Fix Bug #12 - #16
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This resolves a problem where warps/homes will fail if the level name is different from the folder name when the warp/home is set.
This problem was caused by the /setwarp and /sethome command. These commands get the display name of the level instead of the folder name and currently, PocketMine-MP can only load levels by folder name.
Any broken warps/homes from previous versions will need to be deleted and set again with this update. Previous warps/homes that worked should not need to be changed with this update.