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phobos665
DirectXbox-Recomp
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feat(): Tony Hawk's Underground
- #118
#118
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Nov 6, 2026
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feat(): Tony Hawk's Underground
#118
phobos665
merged 10 commits into
main
phobos665/DirectXbox-Recomp:main
from
title/thug
phobos665/DirectXbox-Recomp:title/thug
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Commits
Commits on Nov 4, 2026
fix(hle): pads open without enumeration; pre-4134 DirectSound on the APU path
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fix(hle): the texture cache grows for a frame that binds more than 512
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fix(kernel): answer the disc's security sector read
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Commits on Nov 5, 2026
fix(d3d): the fog register reads no fog while fog is disabled
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fix(d3d): a full-screen ramp is a whole-screen pass in centred 2D
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fix(d3d): a shadow-map compare clamps its reference to the depth range
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fix(hle): a stand-in depth for the device depth gets its clear
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fix(d3d,hle): no AA-filter resample over the frame; screen-sized targets supersampled
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style(d3d): d3d8_screencopy.c keeps its CRLF line endings
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Commits on Nov 6, 2026
test(d3d): stub d3d8_scene_target_size where d3d8_resources.c is linked alone
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