E-RayZer implementation#55
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Codecov Report❌ Patch coverage is Additional details and impacted files@@ Coverage Diff @@
## main #55 +/- ##
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- Coverage 88.22% 86.03% -2.20%
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Files 32 51 +19
Lines 2972 4890 +1918
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+ Hits 2622 4207 +1585
- Misses 350 683 +333
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Adds ERayZer, a multi-view 3D model that reconstructs scenes via Gaussian splatting from posed camera views. This is the core model behind BEAST3D.
New model: ERayZer
beast/models/erayzer/) including camera prediction, Gaussian splatting renderer, and novel view synthesisMulti-view data pipeline
MultiViewDatasetandMultiViewDataModulefor loading multi-view scenes with images, camera poses, and intrinsicsMultiViewExampleDicttyped batch dictGeometry and rendering utilities
beast/geometry/— camera transforms, intrinsic normalization, SE(3) helpers, rotation representations, 2D sinusoidal positional encodingbeast/rendering/— gsplat-based Gaussian splatting rendererbeast/nn/— transformer blocks, DINO feature extractor, perceptual loss modulesArchitecture refactor
MODEL_REGISTRY,TRAIN_REGISTRY,CONFIG_REGISTRY) for clean model dispatchbeast/models/beast_resnet/,beast/models/beast_vit/xformersandlpipsdependenciesDocs and install
docs/developer_guide.md) with step-by-step checklist for adding new modelsdocs/beast3d.md)--no-build-isolation)Tests
New dependencies
gsplat(custom fork — compiled from source)einops,matplotlib,plyfile,typing_extensions