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This repository was archived by the owner on Sep 28, 2025. It is now read-only.
resolution - a float vec2 containing the width and height of the canvas
mixerTex - a sampler2D containing the output of the mixer, or just the active synth if only one is enabled
f1 - a float between 0 and 100
f2 - a float between 0 and 100
f3 - a float between 0 and 100
f4 - a float between 0 and 100
f5 - a float between 0 and 100
f6 - a float between 0 and 100
f7 - a float between 0 and 100
Also PI and TAU (PI * 2) are defined for you.
After editing your shader code, use the green Run button to update the module. If there's an error in your code, the editor text will turn red.
If you get really stuck, you can load a preset or reset the module.
Once you get your code in a good place, you can save the shader as a preset.
Settings
Load Preset - Loads a shader preset
Save Preset - Saves the current code as a preset with the specified name
Code - Toggles visibility of the code editor
f1 - Sets the value of uniform f1
f2 - Sets the value of uniform f2
f3 - Sets the value of uniform f3
f4 - Sets the value of uniform f4
f5 - Sets the value of uniform f5
f6 - Sets the value of uniform f6
f7 - Sets the value of uniform f7
Additional Settings
This module has additional settings under the ≣ menu.