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- com.ngccorp.difficulty Public
A Hytale server plugin that scales damage dealt to players across two independent axes: mob damage and environment damage (fall, fire, void, drowning, etc.). PvP damage is always left unmodified.
- unity-tailwindcss Public
Tailwind CSS for Unity allows developers to integrate the powerful Tailwind CSS framework with Unity's UI Toolkit.
- worse-zombie-loot-condition Public
Multiple holes are added to clothing when a zombie is hit, and additional damage is done to other items when a zombie dies. This tries to make clothing stores and patching up holes (tailoring) more useful and rewarding since it is hard to get some of those brand new boots otherwise.
- browser-extension-css-inject Public
- monKey-business-card Public
- bPow-client-docker Public
- stylelint-scss-rules Public
- eslint-rules Public
- editorconfig Public
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