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S2RM: Schematic to Raw Materials

Calculates a raw material list from a Litematica material list.txt, extracting recipe data from Minecraft's .jar files. "Raw materials" are somewhat subjective.

Tutorial/Showcase Video

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About

This tool automates the process of converting Litematica material lists into the necessary raw materials for Minecraft builds. It streamlines resource gathering by analysing recipe data directly from Minecraft's .jar files. Users can choose output formats (ingots or blocks), track collected materials, and save/load progress in JSON format. The application also provides a search function and quantity formatting for clarity. Please note that the definition of "raw materials" can vary.

Key Features

  • Litematica material list processing
  • Recipe data extraction from .jar files
  • Ingot/block output options
  • Ice type selection
  • Collected material tracking
  • Search functionality
  • Quantity formatting
  • Dark/light mode
  • JSON save/load

Usage

  1. Drag & drop or select one or multiple Litematica files (.litematic) and/or material lists (.txt or .json) into the program.
  2. Hit the Process button to compute the raw materials list.
  3. (Optional) Track collected materials, choose output/ice types, search, or save/load.

If Windows defender keeps quartinting the program like so: image

Just follow this guide here to whitelist it: https://youtu.be/IjVWzqrBrFs?si=9bjolG5JntHAzSTD

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Credits

Made by ncolyer.

Feedback

Report issues or suggestions on GitHub or Discord.

About

S2RM calculates raw material needs from Litematica material lists, extracting recipe data from Minecraft's .jar files. "Raw materials" are somewhat subjective. NOTE: Apologies to the community for being inactive on this project, I would like to get this 100% functional for the latest version soon but feel free to fork this in the meantime!

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