I build RimWorld mods, LLM integrations, and developer tools. My projects span faster game loading, AI-powered colonies, and Discord integrations for development activity.
| Project | What it does | Focus |
|---|---|---|
| Faster Game Loading — Continued | Reduces game startup time for large mod lists. | Game Mod · Performance |
| RimAgent | An in-game AI agent for inspecting your colony and issuing orders in natural language. | Game Mod · AI |
| RimLLM Framework | A shared LLM SDK for RimWorld mods, with multiple providers and automatic failover. | Game Mod · LLM · SDK |
| rimworld-mod-mcp | A local MCP server for researching game APIs and Defs, and creating, building, and testing mods. | MCP · .NET · Developer Tools |
| Artifact Weapon Arsenal | My first RimWorld mod. | Game Mod |
| Project | What it does | Focus |
|---|---|---|
| FreeClaudeDesktop | Connects Claude Desktop to OpenAI-compatible or Anthropic-compatible gateways through a local API proxy. | Rust · Free |
| Codex Discord Presence | Displays Codex development activity and work details in Discord Rich Presence. | JavaScript · Developer Tools |
| Claude Discord Presence | Displays Claude Desktop development activity and work details in Discord Rich Presence. | JavaScript · Developer Tools |
| MushroomTW Skills | Agent Skills for project documentation, dependency decisions, code quality, and mod testing. | Agent Skills · Development Workflow |
| Steam Workshop GIF Library | A public GIF library for Steam Workshop item descriptions. | Asset Library · Steam Workshop |
Game Modding C# / .NET / RimWorld
AI Integration LLM / Microsoft.Extensions.AI / OpenAI-compatible API
Tools & Integrations Rust / JavaScript / Local API Proxies / Discord Rich Presence
