mrsmkl/WebGL-accelerated-physics
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balls.html -- No GPU physics balls_collide.html -- With GPU physics Sample of GPU accelerated physics simulation with WebGL. The page layout and rendering spheres are copied from "Learning WebGL" (http://learningwebgl.com). Currently this is just a sample and not usable library. I intend to clean up the code soon, though. Send any ideas and hints to me.