Skip to content
monkedDevPublic

About

my first serios project on godot

Resources

Stars

0 stars

Watchers

0 watching

Forks

Repository files navigation

spaceRTS

spaceRTS

Open Source real-time strategy game made with Godot 4.7

Purposes of this project

This game is not going to be a very advanced RTS that would compete with other games of this genre. Instead, it will focus on simplicity and clean design so that it can:

  • showcase Godot 4 capabilities in terms of developing RTS games
  • provide an open-source project template for creating RTS games
  • educate game creators on creating RTS game mechanics

Features

  • 1 species
  • 2 resources
  • terrain and air units
  • deathmatch mode (human vs AI or AI vs AI)
  • runtime player switching
  • units disappearing in fog of war
  • minimap
  • swarm movement to position
  • swarm movement to unit
  • simple UI
  • polished UI
  • sounds
  • music (i first time added some music)
  • VFX

Godot compatibility

This project is compatible with Godot 4.7.

Screenshots

Screenshot 1

Screenshot 2

Screenshot 3

Contributing

Everyone is free to fix bugs or perform refactoring just by opening PR. As for features, please refer to existing issue or create one before starting implementation.

Credits

Developers

  • monkedDev monkedDev

Assets

About

my first serios project on godot

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages