C Developer · Systems & Problem Solving | 42 Madrid | Former Publishing Founder
Before code, I founded and ran a comic book publishing company for over a decade. That taught me to think in systems, manage complexity, and care deeply about the details — which turns out to be great training for writing clean C.
- 🔭 Cub3D — a raycasting 3D engine in C inspired by Wolfenstein 3D, built with MiniLibX
- 📚 Deepening my understanding of memory management, algorithms and data structures
Project-based, peer-to-peer programming school. Currently halfway through the Common Core, working primarily in C and C++.









