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Dependencies

Java 8 (openJDK 1.8.0_492 known to work)

Maven (Maven 3.8.7 known to work)

Python 3 (3.12.3 known to work)

pip (pip 24 known to work)

setuptools

Pulling

This repo uses submodules. If you are cloning for the first time, you can pull down the submodules at the same time with:

$ git clone --recurse-submodules https://github.com/matthewReff/Slay-AI

Or, if you've already downloaded the repo but not the submodules:

$ git submodule init

$ git submodule update

Libraries Used

ModTheSpire

BaseMod forked from The Original

CommunicationMod forked from The Original

SuperFastMode forked from The Original

spirecomm forked and heavily modified from The Original

Setup

Installing

Grab your SlayTheSpire game folder, and copy in this repository's base directory. ("." relative to this readme)

Ex:

  • Mods
    • BaseMod
    • CommunicationMod
    • ModTheSpire
    • SuperFastMode
  • SlayTheSpire
    • Game's Jar File

Add execution permissions on the install script $ chmod +x install-mods.sh

Run the install script $ ./install-mods.sh

This should install all mods in the /Mods folder, and dump them into the SlayTheSpire folder.

CommunicationMod needs to have the controller's file path added to its configuration. Take a look at the SpireConfig docs for how to do that

The configuration file should look approximately like this once you've finished:

#{Timestamp}
command=python ../Mods/Slay-AI/Mods/spirecomm/main.py
runAtGameStart=true

The path is relative to the SlayTheSpire folder location

If you need additional help, look for more context in CommunicationMod readme

Install the python deps with pip -m install -r requirements.txt. Some may require additional dedicated installation, so check the logs on run

Running

It seems that running steam muddies the waters as far as whose mod list to use. So specifically don't run Steam at the same time as the ModTheSpire jar file.

For possibly the same reason, using the ModTheSpire executable also confuses where mods should be sourced.

For now, we'll just be using

$ java -jar ModTheSpire.jar in the SlayTheSpire folder

Troubleshooting

These is a pretty unstable pile of packages. You may need to make fine adjustments to your tool versions to get things running. Take a look at the known working versions just in case

Most errors on start are caused by a problem with communication mod specifically. A communication_mod_errors.log file is generated in the SlayTheSpire folder which probably has the root cause inside of it

DO NOT USE RAW PRINT STATEMENTS, CommunicationMod attaches to the standard output stream and will be broken by stray prints

Logs

In the SlayTheSpire folder is neuralNet.log which is the generally logger for all interactions.

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Slay the Spire AI

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