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Bumps [actions/checkout](https://github.com/actions/checkout) from 6 to 7. - [Release notes](https://github.com/actions/checkout/releases) - [Changelog](https://github.com/actions/checkout/blob/main/CHANGELOG.md) - [Commits](actions/checkout@v6...v7) --- updated-dependencies: - dependency-name: actions/checkout dependency-version: '7' dependency-type: direct:production update-type: version-update:semver-major ... Signed-off-by: dependabot[bot] <support@github.com>
--- updated-dependencies: - dependency-name: Kyaru.Texture2DDecoder.Linux dependency-version: 0.2.0 dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com>
--- updated-dependencies: - dependency-name: Kyaru.Texture2DDecoder.macOS dependency-version: 0.2.0 dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com>
--- updated-dependencies: - dependency-name: Microsoft.Diagnostics.Runtime dependency-version: 4.0.732401 dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com>
--- updated-dependencies: - dependency-name: Microsoft.Extensions.DependencyInjection dependency-version: 10.0.9 dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com>
Refactor `SteamGames` and fix steam discovery for newly installed games
…ity/Kyaru.Texture2DDecoder.macOS-0.2.0 Bump Kyaru.Texture2DDecoder.macOS from 0.1.0 to 0.2.0
Move developer overlay stuff to its own class
Fix major memory allocation outliers
Implement new Menu Designs
This replaces DrawTexture/DrawImage with a unified DrawTexturedRectangle
It's done by the graphics system now
Not happy about how tied to levels memory management is... this needs to be fixed...
This would be way too much work to do in other Nucleus projects, and other concerns were resolved already; we just need to be more explicit when properties incur state changes
This really shouldnt fix this problem... seems like odd clipping behavior, needs to be checked later
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