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lerobot-lint

Your loss curve looks perfect but the robot pecks at the table. The bug might be in your data, not your model.

lerobot-lint is a CLI (lelint) and Python package (lerobot_lint) that checks LeRobot robot-training datasets for behavioral/kinematic data bugs: dead joints, encoder wraparound, frozen telemetry, leader/follower calibration mismatch, frame drops, before you burn GPU-hours training on bad data.

Deterministic, rule-based checks. No ML, no training, no GPU required to run it.

Status: works, pre-1.0, on PyPI

20 checks across 5 groups are implemented and tested (130 passing tests). The CLI runs end-to-end against real Hugging Face Hub datasets: loading, checking, console/JSON reports, exit codes, a guard() context-manager API for use inside training scripts.

Known limitation: camera/video checks (frozen camera, degenerate image, video length mismatch) are implemented and unit-tested against synthetic frame data, but real video decoding isn't wired up yet, so they don't see real camera frames from an actual dataset run today. Everything else (joint kinematics, action/state consistency, timing, dataset hygiene) runs against real data now.

Install

pip install lerobot-lint

Use it

lelint check lerobot/some-dataset --no-video

Auto-detects a robot profile (so101/koch joint-naming convention) from the dataset's own metadata when --profile isn't passed, and always tells you which profile it used and why, never silently — the disclosure appears in the report itself, not just before the run. --fail-on info|warning|error controls what makes the exit code nonzero (default: error, exit 0/1/2). --json report.json writes a machine-readable report alongside the console one.

LeRobot datasets don't declare their joint-state units, and the Hub mixes radians, degrees, and normalized values. lelint infers the units from the observed state extent (disclosed as a UNITS_INFERRED finding), converts degrees to radians before running kinematic checks, and skips velocity-threshold checks — with one loud finding instead of a false-positive storm — when the scale looks like raw encoder counts. Override the inference with --units radians|degrees|normalized.

import lerobot_lint

with lerobot_lint.guard("your/dataset"):
    ...  # raises before you spend GPU-hours on data with real errors

A real example

Running it against lerobot/svla_so101_pickplace (a real SO-101 pick-place dataset) surfaces genuine recorder dropouts undisclosed in the dataset card: 5 of 50 episodes have stretches where the robot's telemetry is bit-identical for up to 2+ seconds while actively recording (verified by hand against the raw data, not just this tool's own output):

$ lelint check lerobot/svla_so101_pickplace --no-video
Using profile: koch (auto-detected from joint names, override with --profile)
...
Errors (...)
  [FROZEN_STATE] episode 0: State frozen (identical for 67 consecutive frames) from
  frame 27 to 93 -- likely a recorder hiccup or serial dropout

An imitation-learning policy trained on episode 0 as-is would learn "do nothing" for over a quarter of that episode's frames.

What's built

  • All 20 checks across 5 groups (kinematic signal, action/state consistency, timing integrity, camera/video, dataset hygiene), see lerobot_lint/checks/.
  • The dataset loader, verified against real public LeRobot datasets (including real SO-101 hardware, not just simulated tasks).
  • The check engine: two-pass streaming, per-check crash isolation, episode- and dataset-scoped checks.
  • The lelint CLI: check (with --profile, --episodes, --no-video, --json, --verbose, --fail-on), profiles, version.
  • lerobot_lint.guard(), a context-manager API for use inside training scripts.
  • Console and JSON reports.
  • Robot profile auto-detection from joint-naming convention.

What's not built yet

The A-F scorecard formula, the bug-card renderer, real video-decode wiring, CI, and the full field study (calibrating thresholds against 30-50 real datasets).

License

Apache-2.0, see LICENSE.

About

Lint LeRobot robot-training datasets for behavioral/kinematic bugs (dead joints, encoder wraparound, frozen cameras, calibration mismatch) before you burn GPU-hours training on bad data.

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