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Graphics Renderer

A project to understand some basics about how to render graphics using openGL.

I used GLFW for window creation, and GLAD for getting the specific function pointers used with openGL.

I plan to expand this project greatly. Currently, it renders a rectangle to the window. It then uses a fragment shader to show some cool art effects done using only glsl.

I used Visual Studio to create and build the project. Currently unsure how to allow others to build and run this project; I believe using CMake is the simplest solution that I will look into soon.

Image of Shader Render Image of Shader Render 2

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A graphics renderer to learn the basics of OpenGL and GLFW.

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