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cub3d

Objectives

  • Code an interactive 3D experience in C

Motivations

  • Use C in a context which gives a lot of room for creativity and artistic flair.
  • Learn to use OpenGl with the 42 provided library, mlx, to learn how to render graphics in C.
  • Learn to code and use raycasting algorithms to render 3D graphics.
  • Complete a project for my 42 curriculum.

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