Skip to content

Genericized dashboard example #1

Description

@lappat

The engine ships with one worked example (examples/demo-campaign/combat.html)
but no dashboard — the thing most tables actually open first each session.

Goal: a generic campaign dashboard following the same config-driven
pattern as the combat tracker example — session/chapter counters, group
funds, a moral/status tracker, quick links out to other tools — reading
everything from window.FarholdConfig / the campaign JSON files, no
hardcoded roster or lore.

See docs/ARCHITECTURE.md for the three-tier config pattern to follow,
and examples/demo-campaign/combat.html for a concrete reference of
what "config-driven" looks like in this codebase.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions