ng2-konva provides declarative Angular components for the Konva 2D canvas scene graph. Use it to build design editors, whiteboards, diagrams, annotations, and other interactive graphics.
ng2-konva is MIT licensed. Each component uses the name of its Konva node with a ko- prefix.
All ng2-konva components correspond to Konva components. Pass Konva properties through the component config input.
ng2-konva 12 requires Angular ^21.0.0 or ^22.0.0.
npm install ng2-konva konvang2-konva components are all standalone. There are two components you will need to import: CoreShapeComponent and StageComponent
import { Component } from '@angular/core';
import { StageConfig } from 'konva/lib/Stage';
import { CircleConfig } from 'konva/lib/shapes/Circle';
import {
CoreShapeComponent,
NgKonvaEventObject,
StageComponent,
} from 'ng2-konva';
@Component({
selector: 'app-circle-example',
template: `
<br />
<section>
<ko-stage [config]="configStage">
<ko-layer>
<ko-circle
[config]="configCircle"
(click)="handleClick($event)"
></ko-circle>
</ko-layer>
</ko-stage>
</section>
`,
standalone: true,
imports: [StageComponent, CoreShapeComponent],
})
export class CircleExampleComponent {
public configStage: Partial<StageConfig> = {
width: 200,
height: 500,
};
public configCircle: CircleConfig = {
x: 100,
y: 100,
radius: 70,
fill: 'red',
stroke: 'black',
strokeWidth: 4,
};
public handleClick(event: NgKonvaEventObject<MouseEvent>): void {
console.log('Hello Circle', event);
}
}Building a full design editor? Polotno is a commercial design editor SDK built on Konva by the Konva maintainers. It ships templates, text editing, and export, so you integrate an editor instead of building one:
npm install polotno. Polotno has an Angular integration guide.
You can find more examples in the demo project located in projects/demo.
- react-konva - React + Konva
- vue-konva - Vue + Konva
MIT © Rafael Escala

