Director of AI Architecture
Co-author of Foundations of Deep Reinforcement Learning and SLM-Lab. Works across PyTorch, Kubernetes, MLOps, infrastructure, and system design.
Director of AI Architecture · Electronic Arts · July 2022 - Present
Design, build, and scale EA's central AI Platform: cloud training and Kubernetes serving infra, GenAI Gateway for unified, governed access to all AI models, and AI agents platform. Shape EA's central AI standards and governance.
Senior AI Engineer · AppLovin · June 2020 - July 2022
Built and operated production deep learning systems on Kubernetes, including fraud detection models protecting revenue across the game portfolio. Expanded into recommendation systems for in-app purchases.
Senior AI Engineer · Machine Zone · April 2018 - May 2020
Built and operated production deep learning systems on Kubernetes, including fraud detection models running across all games as critical revenue protection. Also contributed to RL research projects.
Software Engineer · Eligible · March 2016 - April 2018
ML algorithms for search products and internal ML platform.
Student Researcher · Perimeter Institute · Summer 2014
Quantum Foundations research on quantum paradoxes in causal structures.
- "Scalable AI Infrastructure in the Gaming Industry", NVIDIA GTC 2025
- "Next-Gen Infrastructure for Scalable AI/ML at EA", GDC 2025
- SLM Lab posters, PyTorch Developer Conference 2018, 2019
- SuperDataScience podcast episode 551, "Deep Reinforcement Learning" (2022)
- Numerous talks and tutorials on deep reinforcement learning and SLM Lab





