Fix hg2 (support for Matlab >= 2014b) - #10
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August 4, 2017 11:25
Fix Incompatible Assignments (Matlab 2016b)
Workaround for missing VertexNormals as proposed at file exchange discussion. (Note: It seems that ‘VertexNormals’ are only calculated in the new graphics system when a *light* is present *and* that this process is asynchronous which makes it quite hart to predict when ‘VertexNormals’ could be assumed set or not)
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Known Issues: Textured Objects still don't work for me (tested with Matlab "topo" demo dataset) e2ccbbc (setting VertexNormals to Vertices) should be considered a workaround not a fix. For a proper fix the normals should be calculated in some other way (e.g. using "own" code instead of trying to get them from a matlab object). The results look okay with the workaround but lighting might be suboptimal without correct normal. Consider: https://de.mathworks.com/matlabcentral/fileexchange/24330-patch-normals |
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Matlab handle graphics 2 support (tested with 2016b)