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Blade Ball Script Lab is a research-oriented project for analyzing Blade Ball gameplay, reaction timing, sword performance, movement patterns, combat situations and match progression.
The project provides a structured way to organize gameplay observations, statistics and performance trends.
BLADE BALL
β
βΌ
βββββββββββββββββββ
β MATCH DATA β
ββββββββββ¬βββββββββ
β
βββββββββββββββββΌββββββββββββββββ
βΌ βΌ βΌ
COMBAT MOVEMENT TIMING
β β β
βββββββββββββββββΌββββββββββββββββ
βΌ
ANALYSIS ENGINE
β
ββββββββββββββΌβββββββββββββ
βΌ βΌ βΌ
PATTERNS METRICS TRENDS
β β β
ββββββββββββββΌβββββββββββββ
βΌ
MATCH REPORT
Track important combat events:
- parry timing
- attack sequences
- reaction windows
- successful exchanges
- failed interactions
- combat consistency
Compare different sword configurations using historical gameplay data.
SWORD PERFORMANCE
Damage Efficiency ββββββββββββββββββ 82%
Reaction Timing ββββββββββββββββββ 87%
Consistency ββββββββββββββββββ 78%
Match Impact ββββββββββββββββββ 91%
REACTION TIMELINE
EVENT βββββββββ
β
βΌ
Detection
β
βΌ
Reaction
β
βΌ
Action
β
βΌ
Result
The system can compare reaction performance across multiple matches.
| Metric | Description |
|---|---|
| Parry Rate | Successful defensive reactions |
| Reaction Time | Average response timing |
| Win Rate | Match success |
| Streak | Consecutive successful rounds |
| Combat Score | Overall fight performance |
| Accuracy | Action consistency |
| Survival | Round survival performance |
| Match Impact | Overall contribution |
{
"match_id": "bladeball-001",
"player": "sample-player",
"rounds": 18,
"wins": 13,
"losses": 5,
"metrics": {
"parry_rate": 0.82,
"reaction_ms": 174,
"combat_score": 88,
"consistency": 84
}
}SCRIPT RESEARCH
β
βββ Input Analysis
β βββ Keyboard
β βββ Mouse
β βββ Controller
β
βββ Gameplay Events
β βββ Parry
β βββ Attack
β βββ Movement
β βββ Round Result
β
βββ Performance
β βββ Reaction
β βββ Timing
β βββ Consistency
β
βββ Reports
βββ Match
βββ Session
βββ Historical
SESSION 01 ββββββββββββββββββ 72%
SESSION 02 ββββββββββββββββββ 79%
SESSION 03 ββββββββββββββββββ 86%
SESSION 04 ββββββββββββββββββ 83%
SESSION 05 ββββββββββββββββββ 91%
This makes it easier to identify improvements and recurring mistakes.
00:00 βββ Match Start
β
00:14 βββ First Engagement
β
00:31 βββ Successful Parry
β
00:47 βββ Movement Reposition
β
01:08 βββ Critical Exchange
β
01:22 βββ Round Win
β
01:35 βββ Next Round
ARENA
βββββββββββββββββββββββ
β ZONE A β
β β² β
β β β
β ββββββββΌβββββββ β
β β β
β βΌ β
β ZONE B β
βββββββββββββββββββββββ
β = Combat Event
β² = Movement
βΌ = Reposition
A configurable score can combine several gameplay dimensions:
Reaction Γ 0.25
Parry Γ 0.25
Combat Γ 0.20
Movement Γ 0.15
Consistency Γ 0.15
Example:
Overall Score: 87/100
blade-ball-script-lab/
β
βββ data/
β βββ matches/
β βββ sessions/
β βββ events/
β
βββ analysis/
β βββ combat/
β βββ reaction/
β βββ movement/
β βββ timing/
β
βββ metrics/
β βββ parry/
β βββ reaction/
β βββ combat/
β βββ consistency/
β
βββ reports/
β βββ match/
β βββ session/
β βββ historical/
β
βββ config/
β βββ analysis.json
β
βββ README.md
GAMEPLAY
β
βΌ
EVENT COLLECTION
β
βΌ
DATA NORMALIZATION
β
βΌ
TIMING ANALYSIS
β
βΌ
COMBAT ANALYSIS
β
βΌ
PATTERN DETECTION
β
βΌ
PERFORMANCE SCORE
β
βΌ
FINAL REPORT
- Analyze Blade Ball matches
- Review reaction timing
- Compare sword performance
- Track parry consistency
- Study movement patterns
- Review difficult rounds
- Compare sessions
- Track long-term improvement
- Match data model
- Combat metrics
- Reaction tracking
- Session reports
- Advanced timing analysis
- Sword comparison
- Combat pattern detection
- Historical statistics
- Interactive dashboard
- Match timeline
- Performance heatmaps
- Advanced reports
- Complete analytics engine
- Automated match reports
- Long-term performance tracking
- Competitive analysis dashboard
This project is intended for gameplay research, statistics, performance analysis and educational purposes.
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